HISTORIAN, WRITER, SPEAKER
I am a professional researcher of computers and video games. I bring historical, theoretical and feminist methods to the study of media objects and practices, with a special focus on everyday users and obsolete technology.
Institutionally, I am an Assistant Professor of Media and Information Industries in the Department of Media, Culture, and Communication at New York University.
RECENT EVENTS + GOINGS ON
September 16: Progression Mechanics @ Northwestern
I'll be speaking on the history of women, labor and the computer game industry at Progression Mechanics, a two-day conference for the Chicago video game community, focused on the changing medium and business of gaming.
On YouTube | 2017 Game Developer's Conference Talk
Check out my game preservation and history talk "Save Yourself: Game History is in Your Hands," officially part of the history stream at one of the industry's largest annual events.
SIGCIS 2017 | Mix, Model, Measure: Computer as Instrument
This year's annual SIGCIS Conference schedule has just gone live on our website. Check out the speaker lineup for this conference, happening October 29 in Philadelphia.
Photo credit | Nina Dolgin