Laine Nooney
  • home
  • The Apple II Age
  • About
    • Teaching
    • CV
    • Prospective Ph.D.
  • Talks and Writings
  • Projects
    • ROMchip
    • Sierra On-Line Memories
    • Mistakes Were Made
    • Softalk Open Discussion Project
    • Academic Coach Taylor
    • JVC Meme Issue
    • T42 Documentary
    • Different Games Conference
    • Freelance Graphic Design

Courses Taught @ NYU

Computing History (PhD)  |  Recent Syllabus

Video Game Economies (Undergraduate)  |  Recent Syllabus

Histories of Computing: How the Computer Became Personal 
(Undergraduate) ​ [co-taught with Tega Brain]

Game Studies: How Do Games Make Money? (MA)
​
Senior Seminar: How the Computer Became Personal

Student Projects

Students in my courses frequently explore the intersection of games, computers and history through research, writing and critical making. Below are some creative projects undertaken by students in recent years:
  • An Encyclopedia of the Game Industry: Every semester, NYU undergrads contribute to an online encyclopedia documenting the video game industry of our present, as a resource for the historians of our future.
  • Suffragetto: Archival research and digital tools combine to bring a lost board game about the British suffragette movement back to present-day relevance.
  • Diskwars: Diskwars is a three issue archival ‘zine exploring the early history of software piracy.
  • Our Playful Pasts: An artistic-historical email experiment designed to emulate the slow pace of early computer game consumption. 



ping me: laine.nooney@gmail.com | tweet me: @sierra_offline
© 2020 Laine Nooney.
  • home
  • The Apple II Age
  • About
    • Teaching
    • CV
    • Prospective Ph.D.
  • Talks and Writings
  • Projects
    • ROMchip
    • Sierra On-Line Memories
    • Mistakes Were Made
    • Softalk Open Discussion Project
    • Academic Coach Taylor
    • JVC Meme Issue
    • T42 Documentary
    • Different Games Conference
    • Freelance Graphic Design